signal

fun signal(category: SignalCategory, key: String, name: String, value: String, rationale: String, displayHint: DisplayHint = DisplayHint.Plain, entries: List<SignalEntry> = emptyList()): FingerprintSignal

Builds a plain FingerprintSignal for a single value.

Return

The assembled signal.

Parameters

category

Owning category (supplies id prefix and sensitivity).

key

Probe key, combined with the category name to form the signal id.

name

Display name.

value

Presented value.

rationale

Why this signal is fingerprintable.

displayHint

How the UI should render the value.

entries

Optional key/value sub-fields.