signal
fun signal(category: SignalCategory, key: String, name: String, value: String, rationale: String, displayHint: DisplayHint = DisplayHint.Plain, entries: List<SignalEntry> = emptyList()): FingerprintSignal
Builds a plain FingerprintSignal for a single value.
Return
The assembled signal.
Parameters
category
Owning category (supplies id prefix and sensitivity).
key
Probe key, combined with the category name to form the signal id.
name
Display name.
value
Presented value.
rationale
Why this signal is fingerprintable.
displayHint
How the UI should render the value.
entries
Optional key/value sub-fields.